New combat techniques and offensive units New: Wall Miner (can destroy 1 wall or gate up to level 6 or 7 deals 7,182 damage).Composite Bowman -> Archer (+minor damage and minor HP, ~25% increased food cost).Heavy Horse Raider -> Cavalry Rider (+Major damage, ~16% HP boost).Warrior (Bushi) -> Next form (Samurai) (+Major damage +HP, as these guys still take the brunt of your damage).With a Level 5 Mill, you will now be able to afford unit upgrades, so upgrade your Blacksmith to Level 4. A level 5 upgrade will add 120,000 maximum resources, so you will go up to a max of 281,400 by upgrading one of them. Upgrade each of them to level 2.Īt the start of this Age you will be maxed out at 161,400 gold/food. However, the first thing you should always do is focus on your primary basics: which buildings can be built instantly and for cheap? Which buildings will expedite your growth? In this case, build the new caravan, farm, and barracks. Don't even try at this point! You will need to upgrade your mills and marketplaces before you can acquire enough resources to afford Classical Age upgrades. When you arrive in the classical age, your first instinct may be to upgrade your units. Upgrade Storehouse to level 2 (10,00g, 4 workers, 8hrs).Build a Wonder (Forbidden City for securing medals, or Notre Dame for growth).Upgrade all available Farms to level 6.Upgrade all available Caravans to level 6.Roadways ch 1 & 2, then Exploration, then Free Companies and Cast Iron) Library, then begin researching all available upgrades (e.g.Upgrade the Marketplace to Level 6 (80,000f).Upgrade one Marketplace and one Mill to Level 5 (40,000f and 40,000g respectively).Upgrade these new buildings to level 2 (15 minutes less if you watch for the 5 minute remaining duration).New Caravan, Farm, and Barracks (instant).Alliance Gate if you haven't yet (30,000f 5min).
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