That's why I'm enthused about the fusion of MAME video calls in PEem allowing native ROMs to be used, which remove the need for rearchitecture of drivers such as VBEMP on NT 3.x. Additionally, the VESA modes tend to be quite limited for framebuffers lacking a driver and 3.x is indeed frustratingly picky. This is one of the major benefits of PCem and derivatives supporting actual roms, since the real cards mentioned were chronologically situated to straddle the 3x to 9x gap. Windows titles that predate DirectX as included in Windows 95 mostly used Win32s and raw api including hybridized DOS calls, and in turn preclude any support by Direct3D capable cards, including those emulated by VMware/VirtualBox proper. This includes having an old school Mac Mini as OS X blueboxing of OS 9 roms can give better results as it manages to emulate enough calls to handle acceleration and native sound api whereas Sheepshaver/et. I maintain a PowerBook G4 TI 667 for OS9/classic games that won't work with Basillisk II (Due to M68K bluebox being superior on the real thing due to the way it maps trapped calls) or SheepShaver (Similar problem) Surprisingly many hybrid media exist from circa 1994-1998 that shipped for Win95/MacOS7-9 (Journeyman Project, Fallout 1/2, The X-Files Game, Mario's Time Machine, Leonard Nimoy's Primortals, Titanic: Adventure out of Time, SimSafari, Symbiocom, Warcraft: Orcs and Humans, Warcraft 2, Diablo, Diablo 2, Starcraft, Starcraft: BroodWar, Myst, Oregon/Amazon Trail, Crosscountry USA/Canada, FA-18 Hornet, Quest for Glory V, SFPD: Homicide, among others) so it's important to still be able to test the media even when the available emulators tend to fail or not support specific video features. VMware Workstation with guest hw set to version 9 in 12 or 12.5 works fine with 2K SP4 and that's what I use for NGlide wrapped titles and DX7-9 stuff whilst testing some DOS titles under the NTVDM permitting with you guessed it, VDMsound. Basically I have moved on to exclusively using 86box and DOSBox for pre-2k usage. I use DOSbox for distributing titles privately when I have a working copy, or for specific input/video/sound needs. PII Overdrive 333 exists in 86box though the wikipedia article cites a need for a 4.0GHz i5 or better as particular upstream PCem issues were indicated by those respective developers that could bottleneck it. Since there are no hostguest tools with 86box and its parents, the overhead is less as VMware Tools for example uses about 20-28mb of ram just for the clipboard/file sync functionality (vmtoolsd) on 2K/XP. I was forced to look for other emulators/virtualization engines due to video limitations when running old operating systems such as BeOS and that's how I found PCem in the first place, though not by any direct mention of my intended use however.Ħ4mb for Windows 95 and 98 (RTM) is generally more than adequate (I started with 16 back in 1996), while Windows 98 SE and by nature ME behaves better with 128mb. Mind that NeXT stuff I fiddled with is circa 1997 as is Windows 98, so many bits are P5/MMX dependent and you shouldn't bother with Cyrix or AMD in those cases since Intel encouraged nasty hacks to squeeze speed which broke software on competitor cpus, or made it run like a potato. The 430VX may be a better chipset to chose in driver constrained situations (Enhanced keyboard/PIIX EIDE things) such as when using OpenStep 4.2 on IA32. (Specifically the S3 Virge, Diamond Stealth and Trio which I have used all three of with many many retro games, when they weren't retro) I run most DOS or 3.x vm's with a 486DX/2 66 using AMI WinBIOS 486 and no more than 16mb of ram, Windows 95/98 with Pentium 120 and Award 440FX. I use PCem-X for Windows 95/98 (Not SE generally) due to the networking functionality, and only just yesterday started making use of 86box due to all three options using the native rom dumps from the original cards I physically had when I started my PC journey in the mid to late 90's. The IBM PS/2 Model 30 I have is too old, and anything else is USB or was designed for fortune 100/500 back in the day (Compaq XP1000, SGI Octane 2). I do have the disc that came with it too. I still have my Interact Raider Pro 2.0 (Gameport w/ USB 1.1 adapter) from when I was a kid since passthru exists on VMware/VirtualBox (Not OSE though) as do native 9x drivers (Hurray!), though no machine in this household has a native gameport it's strange that I kept it this long. The issue with other emulators boils down to demand. Amiga) can map my Sixaxis (Masquerading as a 360 controller) as can DOSBox. The gameport issue isn't a big problem since other emulators such as WinUAE (Yeah.
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